A Usability Study of Emulation

Abstract

In this paper, we study the usability of a range of emulators using video games as an example digital material. We investigate four different emulators using four different games from a period spanning 1963 to 2011. Four students who each played all of the four games assisted us in the study. From their responses we identified a number of usability challenges. Finally, we discuss possible solutions to the usability challenges founded.

Details

Creators
Jakob Moesgaard; Claus Jensen
Institutions
Royal Danish Library
Date
Keywords
usabilty; emulation; access; rendering; interactivity
Publication Type
paper
License
CC BY 4.0 International
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